![]() Roblox better handles reports when you use the Report Abuse feature as in when an incident occurs, to which the chat logs at the approximate time of report are retrieved. Roblox already has chat logs to a certain extent and you can’t report using off-site evidence, it won’t mean much at all since that input can be assumed tampered with. I just don’t think it’s worth doing that work on top of what Roblox does. ![]() Everything has the same settings as over games, the chat just doesn’t want to work. ![]() No real steps to reproduce really, seems to only occur in this game, but with no justified cause to. In the end it’s your choice and any consequences that may arise out of this, personal or with a third-party, are up to you to resolve. It’s one of the millions of unique, user-generated 3D experiences created on Roblox.
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